We've seen plenty of PlayStation
motion control patents from Sony, some of them surprisingly similar to what we've actually observed of the
as-yet-unnamed controller. This new one, however, gets a little odd. The basic structure seems familiar, but Sony's recently-filed patent application deals with add-ons in wild ways that not even the peripheral-happy folks at Nintendo have envisioned. Our favorite is probably the double-ender (Fig. 6B for those of you following along at home), which is probably the most assured recipe for a little brother's bloody nose to be run by the U.S. Patent & Trademark Office since the longstaff was invented. So, does this mean more cash to shell out for a "full" PS3 motion control experience? We can't imagine Sony being gung-ho about that strategy in the face of the (as yet) add-on free
Project Natal, but we suppose we'll just have to wait and find out.
Sony's PlayStation motion controller patents venture into abstract realms originally appeared on Engadget on Tue, 08 Dec 2009 18:31:00 EST. Please see our terms for use of feeds.
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We've heard plenty about Sony's
PS3 Motion Controller, but we hadn't actually seen a press shot of it until now. Looks pretty PlayStation-ey, wouldn't you say? Sony has also confirmed that spring 2010 is the launch window (with those rumors of a March date in Japan
floating around). It can't come soon enough! At the TGS announcement Kaz Hirai reiterated that the controller will meet the "stringent" requirements of hardcore gamers -- which is always a comfort, no matter how much of that gamer-pleasing will have to come from the actual games themselves. Hit up the read link for
Joystiq's live coverage of the Sony keynote from TGS!
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PS3 Motion Controller confirmed for next spring, finally ready for its close-ups originally appeared on Engadget on Wed, 23 Sep 2009 21:55:00 EST. Please see our terms for use of feeds.
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Sure, they sound like the words of a man who hasn't begun development of any motion-controlled titles for the Xbox 360 or PlayStation 3, but we're still intrigued by President of Square Enix Yoichi Wada's statement (he's the guy on the left) that the motion control additions to the
PS3 and
Xbox 360 aren't that big of deal. He cites the other "pillars" of console use (like video playback) that somehow make motion controls a minor player -- though we'd say the Wii's sales numbers would beg to differ. Speaking of the Wii, Yoichi thinks all three major consoles will start to look rather the same by 2011, when believes the Wii followup will hit the market -- in line with
other rumors we've heard for the "Wii HD." Three "HD" consoles with similar input options and similar graphics output certainly sounds like a boon for developers, we just hope there are enough similarities in the control systems and enough "impact" in PS3 and Xbox motion control sales to make mega triple-platform motion-controlled blockbusters feasible.
[Via
Joystiq]
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Square Enix President predicts Wii HD for 2011, doesn't see big impact for PS3 and Xbox motion controls originally appeared on Engadget on Mon, 21 Sep 2009 12:12:00 EST. Please see our terms for use of feeds.
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Well, it's no
GameGun, but we hear this "
PlayStation motion controller" thing from Sony is going to be "kind of a big deal." The SCEA R&D team was kind enough to put together some behind the scenes footage detailing a bit of the genesis of the controller and some of its technical prowess, and according to Sony this should be just enough of a calculated tease to get us excited for TGS in late September. We feel so manipulated. Video is after the break.
[Via
Engadget Spanish]
Continue reading Sony R&D explains some background on the PlayStation motion controller
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Sony R&D explains some background on the PlayStation motion controller originally appeared on Engadget on Sun, 30 Aug 2009 09:14:00 EST. Please see our terms for use of feeds.
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Sony sat down with
Eurogamer at the Develop conference last week, and had some interesting things to say about its
new motion controller technology -- including a bit of polite smack to talk about the
Wiimote. Unfortunately, we're not sure that Paul Holman, SCEE VP of R&D, was referencing
MotionPlus when he said that Sony's tech is "another generation forward, or even a couple of generations" ahead of the Wiimote. Holman, along with Kish Hirani, head of developer services, sidestepped questions about MotionPlus specifically, but were more than happy to talk down
Project Natal -- with a couple generations of EyeToy already under their belt. What's more interesting is what they revealed about their own product, including built-in microphone that can detect the direction of audio, and the availability of the glowing ball to developers to add immersion -- it can be lit with any color in the spectrum. They wouldn't confirm much about what buttons the controller would have, other than that it would have buttons, but it seems Sony's main objective is providing developers with a broad buffet of control options to pick and choose and implement. They're also sticking by that Spring 2010 date, though the launch could be somewhat contingent upon what games are ready by then.
[Via
Joystiq]
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Sony thinks it's a generation or two ahead of the Wiimote with upcoming motion controls originally appeared on Engadget on Tue, 21 Jul 2009 16:28:00 EST. Please see our terms for use of feeds.
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All we've got to say is that they'd better be selling seats to the first living room demonstration of this tech when somebody gets cute and grabs a real baseball bat for a demo. Sony has filed a patent for technology using the
PlayStation Eye which can detect regular objects in 3D space and file them away in a database for later use in gameplay. Naturally, the camera already does object motion detection of a sort with the blocky embedded codes on
Eye of Judgement cards, but this seems to be taking that tech to a new level, and would imply that you won't necessarily need to be waggling that goofy ball-on-a-stick controller
that Sony demoed at E3 for all upcoming motion control titles for the PS3. But for some reason we're sure we should be scared of whatever combination it does turn out to be.
[Via
Joystiq]
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Sony nabs patent for everyday object motion detection: the fragile glass of your TV won't know what hit it originally appeared on Engadget on Sun, 05 Jul 2009 10:13:00 EST. Please see our terms for use of feeds.
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