Posts Tagged ‘PatentApplication’
We're not going so far as to suggest that this here patent application foreshadows
the kind of keyboard that'll be on a certain
Apple tablet that may or may not be real, but if the suits in Cupertino do actually have such a device in the works, they'd be silly to not apply this technology to it. Dug up by
Apple Insider, the latest app details a
multitouch tactile keyboard that would boast a dynamic surface for helping typists keep track of where they're at on the board. Essentially, the surface would utilize an "articulating frame" in order to raise and retract bumps to make typing without physical keys a wee bit easier, and while we're certain that it would take some getting used to, it's bound to be simpler than banging on a static surface that requires your eyes to be on it. Don't go getting your hopes up, though -- wouldn't want to get them crushed when
late January brings you an
iPod touch with a camera, now would you?
Latest Apple patent app details multitouch tactile keyboard originally appeared on Engadget on Sat, 26 Dec 2009 04:03:00 EST. Please see our terms for use of feeds.
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Pablo Picasso is quoted as saying, "good artists copy and great artists steal." Good thing the quoter was Steve Jobs then, because the latest Apple patent application to go public looks very much like something
Johnny Chung Lee pieced together
with a Wiimote way back in 2007. Filed for in June 2008, the new patent is for a system tracking the location of the user's head and responding to his movements in a fashion that should generate a realistic three-dimensional viewing experience sans
those pesky glasses. We've got video of Johnny's setup after the break, and as he himself describes it, the idea behind a "desktop VR" is to unbound imagery from the screen surface and to make your monitor or TV act like a window unto whatever is being displayed. That means Apple will need a new branding scheme should this application turn into a real product -- iWindow just might be the least likely product name in the history of consumer electronics.
Continue reading Apple applies for head tracking patent, Johnny Chung Lee says 'you're welcome'
Apple applies for head tracking patent, Johnny Chung Lee says 'you're welcome' originally appeared on Engadget on Thu, 17 Dec 2009 08:22:00 EST. Please see our terms for use of feeds.
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We've seen plenty of PlayStation
motion control patents from Sony, some of them surprisingly similar to what we've actually observed of the
as-yet-unnamed controller. This new one, however, gets a little odd. The basic structure seems familiar, but Sony's recently-filed patent application deals with add-ons in wild ways that not even the peripheral-happy folks at Nintendo have envisioned. Our favorite is probably the double-ender (Fig. 6B for those of you following along at home), which is probably the most assured recipe for a little brother's bloody nose to be run by the U.S. Patent & Trademark Office since the longstaff was invented. So, does this mean more cash to shell out for a "full" PS3 motion control experience? We can't imagine Sony being gung-ho about that strategy in the face of the (as yet) add-on free
Project Natal, but we suppose we'll just have to wait and find out.
Sony's PlayStation motion controller patents venture into abstract realms originally appeared on Engadget on Tue, 08 Dec 2009 18:31:00 EST. Please see our terms for use of feeds.
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Uh, um, ok... remember how Steve Jobs called the finger, the "best pointing device in the world" while chiding the stylus? Well, guess he wasn't lumping handwriting capabilities in with his lambasting if there's anything to this patent application for recognizing and processing "ink information" from a pen-based computer system that went public today (filed in July 2009). Naturally, the patent app makes liberal mention of tablets as the most recognizable pen-based computing systems; something that will certainly fuel speculation about the much rumored (it is still a rumor right?)
Apple tablet possibly sporting a, gulp, stylus. Now go ahead and check the video after the break and listen to Steve Jobs describe the insanely great "pointing device we're all born with" (1:54) in addition to how Apple "invented a new technology called multi-touch" (2:03) with the patents to prove it (2:27 and 6:19). Oh MacWorld 2007, isn't there anything you can't do?
[Via
Unwired View]
Continue reading Apple's patent application for pen-based computer remembers fingers can't write
Filed under: Handhelds, Tablet PCs
Apple's patent application for pen-based computer remembers fingers can't write originally appeared on Engadget on Thu, 12 Nov 2009 06:42:00 EST. Please see our terms for use of feeds.
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Apple's applied for and gotten a
ton of patents this year, and while most of them are fairly boring, we're intrigued by this recently-revealed application for a "Grab & Go" sync system -- and not just because one of the diagrams references Engadget. The idea is to simplify sync by pre-packaging sets of data into categories like family, business, and entertainment that a user could just grab, as well as make sharing files between devices like phones, computers, and even game consoles much easier. The software can adapt to fit multiple connection types and add various levels of encryption and security, including requiring devices to be in close proximity to each other in order to sync. All in all, it sounds like a solid evolutionary addition to MobileMe, and we're curious to see if any of this ever ships -- the patent application was just made public, so it could be a while.
[Via
AppleInsider]
Filed under: Software
Apple 'Grab & Go' sync patent application features... Engadget originally appeared on Engadget on Thu, 05 Nov 2009 14:41:00 EST. Please see our terms for use of feeds.
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Nokia's
no stranger to the
patent application process here in the United States, and while we've certainly seen some
strange ones emanating from its R&D labs, this one looks like something that should be implemented on the double. Explained as a "user interface for controlling an electronic device," the multitouch solution would essentially allow you to pinch, zoom and rotate objects as usual, but it would also employ an array of pressure sensors in order to give your motions a sense of severity. If executed properly, one could theoretically envision the use of a strong push to simulate a double tap (for example), or as a means to activate a secondary function that generally requires another button press or the use of a 'Function' key. Hit the read link for all the mumbo jumbo, but be sure to keep your expectations within check. Or not.
[Via
UnwiredView]
Filed under: Cellphones
Nokia patent app reveals dreams of pressure-sensitive multitouch interface originally appeared on Engadget on Sat, 24 Oct 2009 22:24:00 EST. Please see our terms for use of feeds.
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"For centuries throughout the world, horseback riding has captured the imagination of adventurous people. In the time of the ancient Greeks and Romans, the horse was a symbol of power. In medieval Europe and Japan, horses were essential for quick movement across large distances and were often used in warfare. In the American wild west, the horse was a cowboy's constant companion and a symbol of self-reliance and adventure."
- Nintendo patent application, building up to... an inflatable cushion for your Wiimote.
Really.
[Via
Joystiq]
Filed under: Gaming
Nintendo patent filing reveals inflatable cushion controller for horse riding, shark jumping originally appeared on Engadget on Tue, 11 Aug 2009 18:26:00 EST. Please see our terms for use of feeds.
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Creative's made itself pretty well acquainted with the
FCC as of late, and it looks like it's also been doing its part to keep the old Patent and Trademark Office busy as well, with a recently revealed application showing off some plans for a drag and drop touchscreen interface. That's obviously somewhat of a tricky area to patent, but it seems that Creative's big new idea is something called "action tabs" that could be used for something as simple as tabbed web browsing, but would apparently also be applied to other OS elements as well -- letting you drag something to the clipboard, for instance, or drag a photo to an action item of some sort. Just as interesting as the patent itself, however, is the fact that it's assigned to Creative subsidiary 3DLABS, now known as ZiiLABS, makers of the touchscreen-based
Zii EGG. Like we said,
interesting.
[Via
Tech in Hiding]
Filed under: Handhelds, Software
Creative patent filing reveals drag and drop interface with "action tabs" originally appeared on Engadget on Mon, 10 Aug 2009 12:51:00 EST. Please see our terms for use of feeds.
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RIM's no stranger to playing different
tricks with touchscreens, and it looks like it may have another up its sleeve, with a recent patent application revealing some plans for a hybrid capacitive / resistive touchscreen. As you might expect, the idea here is to take the best aspects from each and form one super touchscreen, which would have the general usability and "goodness" of capacitive displays, and the added benefits of a resistive screen, like better support for stylus-based input. Of course, such a screen would also likely eliminate one of the biggest advantages of resistive displays -- their cost-effectiveness -- so it seems safe to assume that it'd be reserved for
higher-end phones to start with.
[Via
Unwired View]
Filed under: Cellphones, Displays
RIM patent filing reveals hybrid capacitive / resistive touchscreens originally appeared on Engadget on Wed, 05 Aug 2009 12:17:00 EST. Please see our terms for use of feeds.
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We already caught sight of a whole batch of Apple patent applications
earlier this month, but it looks like the company still has a few more big ideas up its sleeve, which may or may not actually come to fruition. The most interesting of those is what's described as a "Portable Device Capable of Initiating Disengagement from Host System," or a "touch and go" system as
AppleInsider calls it. That, as you may be able to discern, is essentially a touch sensor tied to a USB drive or other USB device, which would be able to sense when you touch it (or even when you're about to touch it, apparently), and then disconnect the device from the computer before you're able to cause any data corruption. Better still, the system could apparently also double as a fingerprint sensor in some implementations, and completely lock down the device if an unauthorized user grabs it.
[Via
AppleInsider]
Filed under: Misc. Gadgets, Peripherals
Apple patent filing details "touch and go" USB devices originally appeared on Engadget on Sun, 26 Jul 2009 23:04:00 EST. Please see our terms for use of feeds.
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