Posts Tagged ‘motion control’
Sony’s PlayStation motion controller patents venture into abstract realms
Posted by: Gadget Boy in Gadget News on December 8th, 2009
Sony's PlayStation motion controller patents venture into abstract realms originally appeared on Engadget on Tue, 08 Dec 2009 18:31:00 EST. Please see our terms for use of feeds.
Permalink
Crave |
U.S. Patent & Trademark Office | Email this | Comments Sony’s Crazy Interactive TV Patent Lets You Throw Tomatoes at Actors [Sony]
Posted by: Gadget Boy in Gadget News on November 17th, 2009
Somehow we missed Sony Computer Entertainment America’s fourth wall-breaking patent application earlier this month, but here’s how the concept would work: Using a PS3, you’d control an on-screen avatar to throw tomatoes at actors, and even kick their ass…literally.
“Avatars displayed to a user, in response to user gestures in the real world, e.g. in response to manipulation of a game controller or other such expedient [PlayStation Eye or wand-based motion control?—Ed], may toss tomatoes that stick to the actor’s face or bounce off the actor’s face and roll along a table that appears in the movie or television show.”
The virtual avatars would be overlaid just like Joel Robinson’s silhouette in Mystery Science Theater 3000. In fact, the patent application actually mentions the cult U.S comedy series.
“The avatar of the audience member 39a is now out of its seat, has rushed up to the actor in the scene, and has kicked the actor in the behind while the target is still displayed. The first participant to accomplish this may be awarded points…The kicked individual may be displaced or the portion of the body that is kicked may respond. Key to this aspect of the invention is modeling the physics and the interaction of the impacting object, e.g. the duck and the underlying object, e.g. the water, in a way that is realistic. Known game technology techniques can be used to accomplish this modeling.”
Sony’s patent also mentions the possibility of overlaying advertising like Nike and Coke logos. Come to think of it, being able to throw tomatoes at ads might actually get me to stop skipping them. At least until the novelty wears off. Either way, crazy stuff, no? [USPTO via Silicon Era via Kotaku]
Three Robot Motion Control Mayhem Will Make You Wanna Fanta [Robots]
Posted by: Gadget Boy in Gadget News on October 19th, 2009
I've never had a Fanta in my life, but this demonstration of ridiculous motion control from ABB robotics has hypnotized me into wanting whatever the hell "Exotic Thrill" flavored Fanta is.
Through a simple program, ABB's precise industrial robots are able to maintain tolerances tighter than 1mm—even at super speeds. As our own Brian Lam noted: "it's like the robot equivalent of chewing bubble gum and patting your head and rubbing your stomach." [ABB via BotJunkie]
Seriously…Someone Is Really About to Release a PS3 Wiimote? [PS3]
Posted by: Gadget Boy in Gadget News on October 12th, 2009
Even with Sony's own motion controller on its way, Blaze will be releasing a "Wii style" remote for the PS3, the Blaze PS3 Motion Freedom 3D Controller.
So will there be 1:1 movement, accelerometers, or IR bars? We don't know. All the product promises in terms of functionality is the full gamut of Dual Shock controls (though note one analog stick is missing), "three dimensional motion sensing" and "super sensitive movement sensors."
But somehow the Blaze PS3mote promises to be compatible with Sega Tennis and Tiger Woods. Without the full support of EA or Sega (which we're doubting they have), it's hard to imagine the controller working very well. But hey, we're happy to be proven right when it comes out at an undisclosed time for an undisclosed price. [Blaze via ubergizmo]
Square Enix President predicts Wii HD for 2011, doesn’t see big impact for PS3 and Xbox motion controls
Posted by: Gadget Boy in Gadget News on September 21st, 2009
[Via Joystiq]
Filed under: Gaming
Square Enix President predicts Wii HD for 2011, doesn't see big impact for PS3 and Xbox motion controls originally appeared on Engadget on Mon, 21 Sep 2009 12:12:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsPS3 motion controller’s launch titles will work single-wandedly
Posted by: Gadget Boy in Gadget News on August 26th, 2009
[Via Joystiq]
Filed under: Gaming
PS3 motion controller's launch titles will work single-wandedly originally appeared on Engadget on Tue, 25 Aug 2009 22:08:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsSony thinks it’s a generation or two ahead of the Wiimote with upcoming motion controls
Posted by: Gadget Boy in Gadget News on July 21st, 2009
[Via Joystiq]
Filed under: Gaming, Peripherals
Sony thinks it's a generation or two ahead of the Wiimote with upcoming motion controls originally appeared on Engadget on Tue, 21 Jul 2009 16:28:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsBill Gates: Project Natal Tech Isn’t Just For Gaming [Microsoft]
Posted by: Gadget Boy in Gadget News on July 15th, 2009
In a recent interview with CNET, Bill Gates let spill the true scope of Microsoft's ambitions for the technology behind the Xbox's Project Natal. Basically, it isn't just a gaming gimmick—they want to try it everywhere.
Here's how everyone's still-favorite Microsoft figurehead (sorry Ballmer!) sees camera-based motion tech playing out:
[The concept also works] for media consumption as a whole, and even if they connect it up to Windows PCs for interacting in terms of meetings, and collaboration, and communication...I think the value is as great for if you're in the home, as you want to manage your movies, music, home system type stuff, it's very cool there.
Combined with his statements that it's specifically "Windows guys" who've latched onto the technology, this implies something like a motion-controlled Windows, core application set or, at the very least, Media Center. He doesn't offer any specifics, but gesture-based music, video and photo manipulation aren't too difficult to imagine. What about office uses?:
...I think there's incredible value as we use that in the office connected to a Windows PC. So Microsoft research and the product groups have a lot going on there, because you can use the cost reduction that will take place over the years to say, why shouldn't that be in most office environments.
So the coolest thing about Natal in the workplace is, based on what we know now, "cost reduction." Guys, I want dance-actuated PowerPoint presentations at a minimum.
We'll probably see some meatier details about Microsoft's wider motion control ambitions soon enough, but even with this scant information, it's fair to say that the company is serious about the technology. We're well overdue for an overhaul to the way we interact with computers, and the fact that Microsoft is aware of this—and doing something about it—is promising. Tentatively. [CNET]
Sony nabs patent for everyday object motion detection: the fragile glass of your TV won’t know what hit it
Posted by: Gadget Boy in Gadget News on July 5th, 2009
[Via Joystiq]
Filed under: Gaming, Peripherals
Sony nabs patent for everyday object motion detection: the fragile glass of your TV won't know what hit it originally appeared on Engadget on Sun, 05 Jul 2009 10:13:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsSony Patent Controls Games with That Crap on Your Coffee Table [Gaming]
Posted by: Gadget Boy in Gadget News on July 5th, 2009
Is this Sony playing catch-up to Microsoft's Project Natal? It may be developing a system that lets you control the PS3 with real world objects, like coffee mugs, glasses, bongs, and books.

This isn't the motion controller wand we saw at E3. It looks a little more like Microsoft's Project Natal, except you'd actually be using physical objects—anything you had lying around—as a motion controller.
The object (demonstrated in the diagram by that U-shaped-looking thing) is mapped into the system by rotating it in front of the camera, and saving it as a file.
If this sees the light of day, I give it 24 hours until we see the first YouTube video of someone playing Killzone with their Chihuahua.
I also wonder if Sony will comment on this patent when it coughs up more details on its E3 announcements at the Develop Conference on July 14.
[Siliconera via Kotaku]








