Posts Tagged ‘iphone 3gs’

Engadget for iPhone / iPod touch: available now!
Good news, everyone! Our very own iPhone / iPod touch app is finally really available in Apple's much talked about and critically acclaimed App Store! That's right, all the excitement and info you've come to know and love from Engadget is now bottled in an easy to digest and delicious iPhone form. The application -- easily downloadable from your device or iTunes -- features a whole bunch of useful features such as offline viewing, built in streaming for The Engadget Show, in-app tipping (you know, for when you see the next iPhone), and all kinds of customization options. You can download the app right here, or click on the image above.

Even better than this? We've got more apps on the way! Before CES (fingers crossed), you should see both a BlackBerry and webOS version of the Engadget application, and plans for the Android version are already in motion.

Lastly, a big, big, big thanks to the team at AOL that actually made this thing a reality: Sun Sachs, Andy Averbuch, Hareesh P, Anibal Rosado, Rajesh Kumar, Rich Foster, Claudeland Louis, Mike Wolstat, Eric Wedge, Vikas B R, Asha Indira and Bob Gurwin. You guys rule.

Update:
Looks like it's not showing on devices yet, but working just fine in iTunes. It will show up shortly we presume.

Engadget for iPhone / iPod touch: available now! originally appeared on Engadget on Tue, 29 Dec 2009 22:59:00 EST. Please see our terms for use of feeds.

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Rumor: 8GB iPhone 3GS Imminent? [Apple]

Could Apple be giving the iPhone 3G the slip, replacing the $99 model with an 8GB iPhone 3GS? It certainly seemed plausible when we first heard about it, and now a forum-dweller has received packaging suggesting it could be true.

A user on the German apfeltalk forums ordered an 8GB iPhone 3G, and while the handset was what he was expecting, the packaging suggested it contained an 8GB version of the latest model, the 3GS. As you know, it's only available in 16GB and 32GB options, so either the box info contained a typo, or Apple accidentally got its new packaging mixed up with the old.

User .David commented on the forums (translated via Google Translate):

"Seems to be an iPhone 3G (back and no compass, FW) 3.0.1 on it. However, the packaging is clearly designed for an iPhone 3G [S] 8GB. Ordered was a refurbished 3G iPhone 8GB.

Vote: who have a refurbished iPhone 3G in a new packaging of the packaged iPhone 3G [S] 8GB, because the enhancement is clearly new. Which clearly indicates that the sale of the iPhone 3G [S] 8GB immediately imminent."

It's not the craziest rumor we've ever heard, considering the 3G model is now over 18 months old, and Apple will be gearing up to launch a fourth model in June. They can't have three different models on the market at once, after all. As rumored, Apple will be holding an event on the 26th of January, and if this 8GB iPhone 3GS will rear its head anywhere, it'll be there. [Apfeltalk forums via iHackintosh]




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Online iPhone sales back on in New York City
We may never know exactly why AT&T suspended online sales of the iPhone to residents of New York last night, but it doesn't matter anymore -- the site's been updated and online sales are back... online. In other news, previously spiking sales of pants in the New York area have suddenly flatlined.

Online iPhone sales back on in New York City originally appeared on Engadget on Mon, 28 Dec 2009 16:01:00 EST. Please see our terms for use of feeds.

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AT&T suspends online iPhone sales in New York City, reasons still unclear
Here's a Sunday night conundrum for you: it's no longer possible to purchase an iPhone from AT&T's online store if you live in New York City, and as of right now, the carrier isn't saying why. Making matters worse, some online customer service reps have apparently gone rogue in providing explanations to curious would-be customers and the occasional inquisitive blogger -- the Consumerist was told that NYC wasn't "ready for the iPhone," and a few others (including us) were fed a line about credit card fraud causing a ban on online sales. The fraud explanation would actually make sense, considering NYC-area Apple and AT&T stores all have the phone in stock and are happily selling them, but Ma Bell still hasn't put this story to bed with an official explanation -- all we've heard so far is the charmingly generic "We periodically modify our promotions and distribution channels." Way to quell a fire with the gasoline of ambiguity, friends. Anyway, if you want an iPhone in New York City right this instant, you should start walking to the 24-hour Fifth Avenue Apple Store, taking the opportunity to assess your priorities and fundamental sense of purpose along the way. The rest of us will continue spending a reasonable percentage of our income on housing.

[Thanks to everyone who sent this in]

AT&T suspends online iPhone sales in New York City, reasons still unclear originally appeared on Engadget on Mon, 28 Dec 2009 00:01:00 EST. Please see our terms for use of feeds.

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Want to connect your iPhone and Bluetooth keyboard? There’s a (jailbroken) app for that (Update: video!)
The wait has been long, but now there's finally a means by which to connect your dear, yet almost buttonless, iPhone or iPod touch to a Bluetooth keyboard for some more intense finger tapping action. The project that delivered us this teasing video back in February has at long last reached the application stage, where simple commoners like us can use it to synergize our gear -- provided we've had the wherewithal to free it from Cupertino's overbearing clutches first. The BTstack Keyboard app is now available in exchange for $5 at the Cydia store, so if you want to be the first to write a bestseller on his or her iDevice, there's no time like the present.

Update: We've done the inevitable and had a quick play with the app ourselves. Pairing our iPhone and keyboard was a veritable cinch, and we were met by delightfully rapid responsiveness throughout, whether using it in Safari, composing text missives, or jotting those novella notes down. You should note that command, cut, copy, paste, and highlighting functions are not yet active, and then hurry along past the break to see a video demo.

Continue reading Want to connect your iPhone and Bluetooth keyboard? There's a (jailbroken) app for that (Update: video!)

Want to connect your iPhone and Bluetooth keyboard? There's a (jailbroken) app for that (Update: video!) originally appeared on Engadget on Thu, 24 Dec 2009 17:01:00 EST. Please see our terms for use of feeds.

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Behold, the End of the DS and PSP: Unreal Engine 3 Running on the iPhone 3GS [Iphone 3gs]

I’m sure you have the same reaction I did, seeing Unreal Engine 3—yes, the same Unreal Engine 3 that powers games like BioShock, Gears of War and Mass Effect—running on the iPhone 3GS: WTFFFFFF.

For now, it’s just a demo of the tech that Epic’s put together, which relies on the OpenGL ES 2.0 graphics powah in the 3GS and latest iPod touch. But, the killer point is that Epic is planning “to make this available to licensees at some point in the near future,” meaning we could one day see games running Unreal 3 on the iPhone. And since the engine will run on the 3GS only, it seems that tipping point with games we worried about, where iPhone and 3G users don’t just get worse graphics, but are actually shut out of entire games, isn’t so far away.

Epic tells Anand we’re going to see Unreal running on another mobile platform at CES. Which, on a broader scale, shows that mobile gaming is about to get a lot more serious now that mobile chips are powerful enough to deliver legit gaming experience. Could we really be seeing the beginning of the end for dedicated handled gaming consoles, like the DS? It seems, for once, more possible than ever. We just need better controls. [AnandTech]








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Epic shows off Unreal Engine 3 running on iPhone / iPod touch
There’s certainly plenty of good looking iPhone games available these days, but things could be about to get quite a bit more interesting, as Epic has now demonstrated its Unreal Engine 3 (the same one used for games like Gears of War 2) running on the iPhone 3GS and 3rd gen iPod touch. Unfortunately, it hasn’t also announced any games or licensees that will be using the engine, but it seems like it has at least managed to get it running remarkably well on the hardware — albeit in a somewhat limited demo, as you can see in the video after the break. What’s more, Epic also reportedly said that it would be showing off the engine running on “another mobile platform entirely” at CES next month, but didn’t drop any further hints besides that.

Continue reading Epic shows off Unreal Engine 3 running on iPhone / iPod touch

Epic shows off Unreal Engine 3 running on iPhone / iPod touch originally appeared on Engadget on Tue, 22 Dec 2009 12:21:00 EST. Please see our terms for use of feeds.

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Is It the iPhone? Or the Network? [IPhone]

It's a funny thing. Right after AT&T's CEO admits their network has problems and the iPhone's shitty reception becomes a late-night punchline, AT&T crushes our nationwide 3G test. It makes you wonder, again, is it the network, or the iPhone?

AT&T's network is generally reviled. Users of the iPhone, in particular, loathe it the kind of deep hatred reserved for people who steal from charities or beat up grandmothers. More specifically still, are people in New York and San Francisco, locations where even AT&T Mobility's CEO admits the network is "performing at levels below our standards." AT&T fares the worst in JD Power's call quality ratings overall.

It's no secret that the iPhone isn't merely the embodiment of AT&T's network woes, but it's also, at least in part, the cause. The 3 percent of people responsible for 40 percent of the traffic on AT&T's network de la Vega is so fond of pointing the finger at are most assuredly iPhone users. AT&T notoriously didn't roll out MMS for the iPhone until this fall, not only months behind international carriers, but behind their own schedule, because they needed "to make sure our network is ready to handle what we expect will be a record volume of MMS traffic." And iPhone tethering still isn't offered by AT&T, even though international carriers do, because it "could exponentially increase traffic on the network." Congestion is a very real problem on AT&T's network, even AT&T admits that.

Yet AT&T crushed our 3G tests all over the place, not just in their backyard of Atlanta. The major consideration is that we didn't use phones to test, but 3G sticks, and we only tested data. While coverage is inherently a part of the test—if we hadn't have gotten a signal in the places we tested, or the signal was shitty, it would've affected their placement in the test, obviously (just look at T-Mobile's results in some spots)—we were mainly testing for speed. The iPhone's problem is that it drops calls, frequently, or simply doesn't connect. It has crappy reception. Other phones we've used on AT&T fare noticeably better. So it's easy, and obvious, to blame the iPhone, and its chipset as some have. (We explain why cell reception isn't perfect across the board here.)

But why isn't there an international outcry about the iPhone having garbage reception, then? It's possible, I suppose, that those networks have so much better coverage, even if the iPhone does have an inferior chipset with poor reception, it doesn't matter. It's just wrapped up in a blanket of coverage so comfy it still works fine. (And we have heard, though can't confirm, that the iPhone 3G at least used an inferior, cheaper Infineon chipset because AT&T wouldn't certify the one Apple actually wanted to use.)

So we have two contradictory piece of information. The iPhone does better internationally, and AT&T does better with other devices. So is it the network, or the phone? Probably a little of both. Help us out, engineers.




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iPhones rejoice as Ustream Live Broadcaster hits App Store, other smartphones wonder what all the ruckus is
iPhones rejoice as Ustream Live Broadcaster hits App Store, other smartphones wonder what all the ruckus is
When it comes to streaming live video from a smartphone, there's an app for that and there has been for a long, long time -- unless you're an iPhoner. With Qik for the iPhone a delayed broadcast was possible, but it took months for the thing to break out of its WiFi-only shackles. Now you, like Bill O'Reilly, can do it live courtesy of the Ustream's Live Broadcaster, newly available in the App Store. It's not the first to stream live video from Apple's handset, an app called Knocking gets that distinction after getting the nod last week, but it is the first to allow live broadcasting, it works over 3G, and it's available for free right now for iPhone 3G and 3GS models running OS 3.1 and above. So go ahead, start those cameras rolling and tell all your friends how great it is -- just don't be heartbroken if they're not all that impressed.

iPhones rejoice as Ustream Live Broadcaster hits App Store, other smartphones wonder what all the ruckus is originally appeared on Engadget on Wed, 09 Dec 2009 06:49:00 EST. Please see our terms for use of feeds.

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iPhone 3GS Supreme

3gssupreme

Just when you thought that the worldwide economy has started to recover and people would be careful about their spending, along comes the $3.2 million iPhone 3GS Supreme from Goldstriker. Taking 10 months to create, it was commissioned by an “Australian gold mining magnate” – someone who clearly has tons of cash but unfortunately for him, cannot afford any good taste in fashion. The iPhone 3GS Supreme tops all phone prices in the world, coming in a 22K solid gold casing, featturing 136 diamonds that adorn the front bezel. As for its rear logo, it boasts 53 flawless diamonds while the front navigation button holds an extremely rare diamond at 7.1 cts.

Source: After Dawn


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[ iPhone 3GS Supreme copyright by Coolest Gadgets ]




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