Posts Tagged ‘Editorial’
Shine On, You Crazy Gadgets [Gadgets]
Posted by: Gadget Boy in Gadget News, Technology on January 1st, 2010
I spent this decade hunting for the perfect gadget. I never thought I would end up with tech as good as this. But it's not the tech that interests me the most anymore.
In 2000, I was just another kid out of college in Boston escaping to the Golden State's climate and opportunity. The perfect job didn't present itself for six long months; four months later, it burst with the bubble.
It's not important what the job was. I was fired not just because the company was eating shit but also because I spent extraordinary amounts of company time online, obsessively reading about games and gadgets. That was fate, it seems.
My toys were nothing fancy; a leftover Dell Inspiron laptop with a 266 MHz processor, maybe 256MB of RAM, and no 3D graphics; a Motorola Startac variant on T-Mobile (300 minutes, no data plan—can you imagine!—or even text messages).
I don't think I even had a portable media player, playing Napster MP3s only at home on Winamp. For video games I had a first generation PlayStation, games rented from Kosmo and copied with a CD burner, played on an Aiwa 24-inch TV that was built around a Sony Trinitron CRT tube. At the time, these were important brands.
Since then the companies that made the gadgets I loved started looking old-fashioned, following that simple-minded formula of chasing more MHz, more pixels.
Then: iPod.
And I ignored it. It was pretty but I couldn't afford one. It almost seemed stupid, since lots of other MP3 players advertised more features for less cash. I didn't own a Mac, nor did I plan to. It was white—and who wanted a white gadget? Silver was my kind of cool. Fake plastic silver, even. Anything with a metallic flake in its finish. I didn't get it, conceptually or literally.
Remember Creative? They made better stuff than Apple for less money, and I wanted one of their players. Today, I don't know if Creative even makes MP3 players. I use iTunes and Amazon.com for music buying. I bet you do, too. It took more than a few failed experiments, but a lot of us are actually buying music again.
Digital changed cameras, too.
My first digital camera was a Kodak, because Kodak was the brand for imaging even through the late '90s, before the Canon and Nikon train barreled past Rochester, leaving Kodak a ghost town. Kodak was invested in the past.
This was the decade I got into PC gaming hardware—then got out. I wasn't even that into the games, but loved slapping cheap components into tall steel Taiwanese cases, looping wires through sharp-edged bays for fans, lights, optical and hard drives.
A year into this habit, I realized I was in an pointless upgrade loop. I'd get a few more frames per second out of a new video card, but the games weren't more fun at higher frames-rates or resolutions, especially when everyone got stuck playing Counterstrike for two years straight. (I was still playing consoles, but my fervor was waning; I waited in line for a PS2 and only to collapse onto my bed with the box, too tired to open it.)
One sweltering day my PC suffered a fatal crash and lost a lot of data. That was that. I gave in to Mactardedness—and not because I loved Apple, but because I hated inconvenience. Maybe using a Mac would provoke less cursing. I even got an iPod. Slowly, my brain released its desire to tinker, and I used my rebuilt PC less and less.
I noticed Friendster. Joined. It got slow.
Joined MySpace. It got filled with junk.
Joined that Facebook thing because Nick Denton made me. Man is it ugly. I didn't log back in for a few years.
Signed up for Twitter. No one I know in real life uses this thing. Didn't sign in for a few years. I didn't get the social web, at first. Google—not other people—was my door to the internet.
Got a PS3. Turned it on for Metal Gear. Squinted at menus. It asked me to log in for its store, but there was nothing in there. Beat Metal Gear twice, turned it off. Dust looks like a matte finish on a PS3.
Got an Xbox 360. Added my friends. Liked knowing where my friends were and what they were doing. Liked killing my friends on Xbox, even though PS3 has faster, quieter, nicer hardware. I guess I am not as anti-social as I thought—as long as being social involves assassination. (Twitter would be better if you could use it to murder your friends.)
Bought HD-DVD. Blu-ray won the battle the last physical media format ever. Now I just subscribe to 15 different movie services. (Wait, is that better?)
Ten years ago, Dell was shaking things up because it sold through the internet for cheap. Now they're shrinking. You can't tell the difference between an Inspiron or Latitude or XPS with a 15-inch screen. People who shop for computers now often look to Apple simply because it's easier to pick a size—small, medium, or large—and then pick the expensive or the cheaper version. (Do you want fries with that?) Dell's branding and model line up is an American heartland clusterfuck.
Sony stopped cooking up so many proprietary—often imaginary—formats, but only because they'd lost. The company that made the Walkman now makes iPod docks. Sony's hardware continues to be fantastic, but does it matter? They're the only gadget company with a music label and movie studio. Can anyone name the Sony iTunes alternative? Does anyone talk to their friends about their love for the TX-1234xZR? Or its cousin without Bluetooth, the TX-1234xZRnbt? Or the TX-1234xZRnbt2xz with an extra 2X zoom? Sony's branding and model line up is a Japanese megacorp clusterfuck.
For an all-too-brief moment, T-mobile was hip because they were cheap, had a phone called the Hiptop, and Catherine Zeta Jones was hotter than Ma Bell. You could get your problems taken care of in one call. Also: pink logo. Then we all got phones capable of doing real things that needed real pipes. AT&T was convinced by Apple to do some cheap flat rate thing on that iPhone. Sorry TMO.
Apple came back. It was Steve, a man who lost the first round 20 years ago and came back to fight the mobile war with all the old lessons from the PC war in pocket. Design, manufacturing, sourcing of components, marketing and maybe most importantly, software. He had almost everything under control. They went Intel, declaring that hardware wasn't the thing that defined a better computer.
And, this little thing called iPhone. We had an email debate at Gizmodo about calling this decade the "iDecade". Naming a decade after a gadget, no matter how great it is, makes me want to vomit. So does calling the iPhone the gadget of the year. It just seems too easy, too cliche.
But it was the one. It has been the culmination of decades of development across countless industries, all coming together into a single little slab of near-perfection. After a decade filled with so many aborted, ill-conceived clones and ideas tuned more for profit than progress, the iPhone was a rare gem. Just because it's obvious doesn't make it less true.
For years, the received wisdom was that specialized devices would always continue to progress at a rate that made all-in-one devices poor solutions.
Here are the things replaced by my iPhone: Mapping and GPS; point-and-shoot camera; Flip camcorder; Game Boy; calculator (okay, I didn't carry this around ever); calendar; organizer; any book-of-the-moment; phone; Playboy; newspaper; notebook; voice recorder; iPod; video player (can you believe this was a whole gadget category just three years ago?); weatherman; TV; wrist watch; radio; alarm clock; compass; pedometer; musical instrument; Bible, medical journals, dictionary, any reference book. Sometimes, even my laptop. Put together enough "good enough" solutions, it turns out, and they begin to outweigh even the specialized devices.
Thank goodness it's looking like it's not going to just be the iPhone. (Although credit where it's due; Apple pushed the whole industry forward by five years, easily, if judged by the rate the rest of the industry was moving.) Whether Android, Palm, maybe even Windows Mobile if Microsoft really buckles down, little portable internet computers with an ever-expanding array of senses we have (save taste/smell, but just wait) and little applications that make them more and more useful, are finally pushing gadgetry forward in ways we never fully expected.
None of this happened randomly. Those who ended up on top had luck and timing and resources. But why they came out ahead was predicated by several things, naturally highlighted in hindsight.
The four rings of gadgetdom in the 2000s were design, the social internet, powerful but inexpensive hardware, and a real software ecosystem.
Only five companies have a shot at nailing the home, mobile and work hat trick, from software and hardware to internet: Apple, Microsoft, Google, Sony and Samsung. They're all failing in some way. Apple's cloud services are a joke. Sony can still make great hardware but have no idea how people want to use it. Samsung can't write code. With Android, Google can't figure out if they want to be Microsoft or Apple. Counterintuitive as it may seem, I think Microsoft has a real shot at winning the next decade, if they listen to their entertainment group who have figured out how to do a platform right.
Little companies don't really have a shot at this level of unified, do-all gadget greatness. The age of the garage hardware start-up belongs to the web generation, not the next generation of gadget makers. Smartphones have become analogous to PCs of the '90s. There's little room for a new PC platform to come online, but a vast potential space for start-ups to use the big platforms as a springboard with new accessories and software.
Gizmodo has undergone fundamental changes in the last few years. It's really hard to get excited about copy cat hardware made from the same underlying chips and parts, often in the same factory. Any blog that covers press release after press release indiscriminately is doing readers a serious disservice instead of focusing on what makes a real difference to gadgetry: content, social context and applications. What gets us excited are evolving operating systems that pump the hardware full of new life and devices that continuously inhale new movies, music, and messages from friends through the internet.
Right now, I'm in Japan. It's already 2010. When I look ahead at this year, it's easy to see why the anticipation for tablets is boiling over, even though the idea of tablets, like smartphones five years ago, is perhaps old hat. Now that we've seen what happens when companies really nail a unified smartphone, we're projecting our hopes on the generation of tablets to come.
The best tech, as it approaches a zenith of purpose and polish, becomes invisible. It gets out of the way of the user, becomes just a portal to...stuff. One does not give much thought to a faucet as long as it provides water. Finally, at the end of this decade, we've had a taste of what it's like when network capability, slick software, sensors and—most importantly—content and communication come together in such tiny, shrinking hardware.
It's not shiny things that captivate me anymore; it's what they shine.
Editorial: The Engadget style guide reaches a MILESTONE
Posted by: Gadget Boy in Gadget News on November 30th, 2009
That's sort of a crazy coincidence -- while we're not so sure word spacing and porn have anything to do with each other, we did just re-do our style guide when we launched our jazzy new redesign, and we actually thought long and hard about how to handle intercapped, all-capped, and otherwise non-standard product names. This is something we deal with a hundred times a day, and we simply weren't going to let Motorola tell us to write MILESTONE over and over again, completely contradicting our own sense of style and taste -- as the Times says, "Writers of the world, fight back!" Well, we can't say no to that, so we thought we'd share our four newly-minted rules for writing out non-standard product names:
- Product and company names that are regular English words shall be treated like proper English nouns, complete with proper capitalization. Example: DROID becomes Droid and nook becomes Nook.
- Product and company names that are not regular English words shall be capitalized first as proper nouns, and then as the company treats them. Example: RAZR stays RAZR, but chumby would become Chumby.
- Intercapped product and company names should generally be treated as the company treats them, unless it's egregious and / or looks weird. Example: iPhone stays iPhone, BlackBerry stays BlackBerry and TiVo stays TiVo, but ASUSTek becomes Asustek. This rule is subject to many exceptions based on usage and history, and also functions as the "this is stupid" loophole.
- Acronyms should obviously be in all-caps.
We think these rules are flexible to handle most situations, although there are some edge cases and blatant Rule 3 violations out there. Still, it's a start -- unlike the Times, we're pretty sure "iPhone" and "MasterCard" are here to stay, but we feel like our rules are a small step towards making our site clearer and more readable. Either that, or we're just crazy in the head.
Editorial: The Engadget style guide reaches a MILESTONE originally appeared on Engadget on Mon, 30 Nov 2009 17:09:00 EST. Please see our terms for use of feeds.
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New York Times Magazine | Email this | Comments More on the DROID: thoughts from the rest of Engadget
Posted by: Gadget Boy in Gadget News on October 30th, 2009
Continue reading More on the DROID: thoughts from the rest of Engadget
Filed under: Cellphones
More on the DROID: thoughts from the rest of Engadget originally appeared on Engadget on Fri, 30 Oct 2009 18:10:00 EST. Please see our terms for use of feeds.
Permalink | Email this | CommentsAchtung, T-Mobile: if Project Dark is $50 unlimited, you’re in trouble
Posted by: Gadget Boy in Gadget News on October 12th, 2009

Continue reading Achtung, T-Mobile: if Project Dark is $50 unlimited, you're in trouble
Filed under: Cellphones, Handhelds, Wireless
Achtung, T-Mobile: if Project Dark is $50 unlimited, you're in trouble originally appeared on Engadget on Mon, 12 Oct 2009 02:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsEntelligence: The HTC HD2 and the future of Windows Mobile
Posted by: Gadget Boy in Gadget News on October 7th, 2009

Despite Steve Ballmer himself apologizing for the delay of Window Mobile 7 a few days ago, there's a lot in WinMo 6.5 that Microsoft should be proud of. Overall the OS itself has been tweaked a lot for performance -- I've tried devices that were running WM 6.1 and were upgraded to 6.5 and there's a dramatic difference in speed. Microsoft has also worked hard to make the new OS much more finger friendly, with UI elements that really required a stylus in the past much more usable with a finger instead. There's also some nice integration with new services such at the marketplace for mobile applications and MyPhone synchronization.
That's all well and good, but it's one device that I've had the chance to use for just a few minutes that's really affirmed my view of Windows Mobile viability, and it has me very excited about the platform. It's the new standard for Windows Phones and it's pretty much the device that every other Windows-powered phone is going to need to live up to. It's called the HTC HD2 (code named Leo) and it's a game changer in my opinion.
Continue reading Entelligence: The HTC HD2 and the future of Windows Mobile
Filed under: Cellphones
Entelligence: The HTC HD2 and the future of Windows Mobile originally appeared on Engadget on Tue, 06 Oct 2009 19:30:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments‘When you’re running to music, it all seems to make sense’
Posted by: Stuart O'Connor in Technology on September 18th, 2009
The iPod shuffle changed how Battlestar Galactica star Jamie Bamber exercises and now he wants it to give distance updates and directions
What's your favourite piece of technology, and how has it improved your life?
I guess I'm going to have to go with the tiny little iPod shuffle that I've got. I love going on long runs, and I loved the idea of the Walkman back in the day, but they would jump and skip. The iPod changed my whole attitude to exercise outside. And it never jumps. I had a CD Walkman that I tried to run with, and it was a complete disaster. The idea that you can carry all your music on something that light is just brilliant.
When was the last time you used it, and what for?
I use it all the time. When I'm at home in LA I run up a canyon up the back of my house. When you're running to music, it all seems to make sense.
What additional features would you add if you could?
I would love it if it could tell you how fast you've run, and how far you've gone. If it could tell you which way to turn to, that would be fun – an interactive Google map, how's that for an idea?
Do you think it will be obsolete in 10 years' time?
In the sense that there will be things that do everything I've just said, and hold a million times more songs, then yes. Everything in technology becomes obsolete.
What always frustrates you about technology in general?
The fact that it updates so quickly, there's this mad rush to get the newest thing, and by the time you take it out of the box it's almost near the end of its shelf life.
Is there any particular piece of technology that you have owned and hated?
When I first bought my laptop PC, I struggled to find my way around everything.
If you had one tip about getting the best out of new technology, what would it be?
At the risk of doing Steve Jobs' job for him, it would be to find the Mac version of everything.
Do you consider yourself to be a luddite or a nerd?
I'm a luddite.
What's the most expensive piece of technology you've ever owned?
My Macbook Pro, I guess. Or I've got a big flatscreen NTV in LA – a 48in Sony Bravia.
Mac or PC, and why?
Definitely Mac. The packaging, just the simplicity of it – everything they design looks beautiful and it's as simple as can be. All the menus and different windows you open are visually simple, and it makes sense.
Do you still buy physical media such as CDs and DVDs, or do you download? What was your last purchase?
I do still buy DVDs – I buy box sets. I tend to download music these days, but with DVDs I still like to own them physically. The last thing I bought was season one of The Wire.
Robot butlers – a good idea or not?
Any butler is a good idea. Never having had one, a robot butler might be the next best thing to a real one.
What piece of technology would you most like to own?
I would love to won one of these new Red HD movie cameras. A bit out of my price range, but I'm intrigued by what they can do.
• Jamie Bamber stars as Captain Lee "Apollo" Adama in Battlestar Galactica, the entire series of which is out on DVD and Blu-ray on Monday
Google signs deal to print 2m books on Espresso machines
Posted by: Gadget Boy in Technology on September 18th, 2009
Two million out-of-copyright books that have been scanned by Google could come back into limited printed form after the search giant signed a deal with On Demand Books, the company that makes the Espresso Book Machine - a custom book printer able to produce a bound one-off 300-page paperback, with a full-colour cover, in about five minutes.
But if Google wins its case to be able to scan and reuse out-of-print books whose copyright is unclear, and those where publishers have given permission to scan them, a huge range of material that has fallen out of print could become available.
Though each Espresso machine costs £85,000, there are already more than a dozen installed in locations around the US, and its makers hopes to reach 30 by the end of next year. There is already one in Blackwell's Bookshop in London. The company offers about 1.6m books already.
The books from Google will cost about $8, of which $1 will go to Google and $1 to On Demand - which says it will give those proceeds to non-profit schemes.
"We founded Google Books on the premise that anyone, anywhere, anytime should have the tools to explore the great works of history and culture," Google Books Product Manager Brandon Badger said in a blog post. "Reading digital books can be an enjoyable experience, but we realize that there are times when readers want a physical copy of a book."
The Google deal will limit available titles for printing to those whose copyright has expired, but a court case now being heard in the US - where Google is arguing that it should be able to scan and offer contents of "orphan" books whose copyright is unclear - might mean that it can offer a much larger number in the near future.
However, Google is being opposed in that court case by rivals such as Amazon and Microsoft. A decision is expected next month.
Google's aim to scan huge numbers of books will also have been enhanced by its purchase earlier this week of ReCaptcha, a scheme which aims to defeat spammers by using words that have been scanned in from books and which computers have been unable to decode. "CAPTCHA" systems try to ensure that humans rather than computers are entering text into a web page, such as a registration system.
By offering distorted words that are known to have beaten computer attempts to read them, ReCaptcha has become one of the most successful such systems online, employed by more than 100,000 sites.
"We'll be applying the technology within Google not only to increase fraud and spam protection for Google products but also to improve our books and newspaper scanning process," said Will Cathcart, a Google product manager.
Bulldog’s broadband is lacking in spirit
Posted by: Gadget Boy in Technology on September 18th, 2009
A reader is exasperated by Bulldog and BT, who pass the buck while she goes without an internet connection
Caroline Loncq's adventure began when she tried to send an email. She discovered her broadband service had died and that, although her phone still had a dialling tone, an unfamiliar number registered when she used it to ring her mobile. Loncq spent the rest of the week reporting this mystery to her internet service provider Bulldog, now part of the Tiscali empire.
Technical support told her breezily that her line had been "seized" and she should call customer care; customer care insisted a fault was to blame and she should call technical support, and so she went back and forth, since neither department appeared to communicate with the other.
It was Loncq who worked out that her upstairs neighbours had ordered a BT broadband package which had been due to start the day she lost her connection. And it did not take much sleuthing to establish she now possessed the telephone number intended for them (although not for long – the line was soon disconnected leaving her without a working telephone).
Bulldog were not in the least bit interested by this information, and declared she would have to sort it out with BT. Loncq pointed out that she was not a BT customer and that every call she made was on an expensive mobile phone rate since she had been deprived of her landline. She also said that since her contract was with Bulldog they might like to help her retrieve the service for which she was still paying. But that was all in vain. Two months passed and she had to pay for a dongle to enable her to access the internet. Moreover, BT asked for a hefty reconnection charge to regain her stolen number.
I contacted Bulldog's press office and asked if they would like to comment. "Isn't it amazing what a bit of fear can do," Loncq says. "Suddenly I have a charming 'high level complaints executive' from Tiscali talking to me. BT had already refunded me the connection fee and now Pipex/Tiscali are going to pay for the mobile dongle and the phone calls I made on my mobile, plus chuck me £50."
Bulldog blames the delay on the "complicated process" of trying to restore her line, even though it appears to have left all the legwork to Loncq until the Guardian intervened. Its punishment is one lost customer, for Loncq has decided to remain with BT who have reinstated her old number and given her a £40 apology. The winner here is BT who, through its own errors and inefficiency, has gained a new source of income.
Meanwhile, Loncq is awed by the fearless moral grit of the British newspaper industry: "I saw for myself how easily the human spirit is crushed by corporate indifference, and how quickly that indifference turns to, well, something that sounds like customer love (but isn't) when the possibility of bad publicity looms."
Are malware writers getting ambitious?
Posted by: Gadget Boy in Technology on September 16th, 2009
Yes, if you mean that they're now trying to catch people who read the New York Times, rather than random visitors to music download, porn and hacking sites.
Yes, if you mean that they're now trying to catch people who read the New York Times, rather than random visitors to music download, porn and hacking sites. Of course, it's harder to compromise one of the Grey Lady's web servers, but one group of criminals recently found the answer: buy advertising.
What we now call "malvertising" has grown this year, and it represents a serious threat not just to individual users but to a web that's ultimately paid for by ads. As Deloitte noted in its predictions for 2009: "Anything that makes large numbers of internet users decide that clicking on online advertisements could be a bad or dangerous thing threatens the current business model of almost every company that does business online."
The New York Times says it fell victim to a malicious ad swap. "The culprit masqueraded as a national advertiser and provided seemingly legitimate product advertising for a week. Over the weekend, the ad being served up was switched so that an intrusive message, claiming to be a virus warning from the reader's computer, appeared."
The result is one of the most obvious scams around. A message says your Windows PC has 38 pieces of malware and invites you to run a scan. The fake antivirus program then asks for money to remove the malware (which doesn't exist). In the worst cases, it also drops a Trojan that can download some real infections. The Times slipped up because the criminals impersonated Vonage, the internet telephony company, and it seems they may have owned vonage-inc.com at the time. "Because the Times thought the campaign came straight from Vonage, which has advertised on the site before,it allowed the advertiser to use an outside vendor that it had not vetted to actually deliver the ads," according to the NYT's internet section.
The Times says it has now improved its checking system, but malvertising attacks have also been mounted via other publications, and via Facebook and Google ads. Nowadays, it's also very common for the attacks to use topical events, such as the deaths of Ted Kennedy and Patrick Swayze, to try the same scam using Google's search results.
The result, as Kris Lamb, director of IBM's X-Force security group, told ECN, is that: "There is no such thing as safe browsing today and it is no longer the case that only the red-light district sites are responsible for malware. We've reached a tipping point where every website should be viewed as suspicious and every user is at risk. The threat convergence of the web ecosystem is creating a perfect storm of criminal activity."
App stores: now open for business
Posted by: Gadget Boy in Technology on September 16th, 2009
Apple didn't invent the app store, but it has paved the way for firms to prise open the closed world of mobile applications
When Apple's iPod began to rise to prominence in 2003, analysts suggested the digital music player had created a "halo effect" that boosted the company's computer business – which at the time definitely needed it. With the release of the iPhone, Apple created another halo effect, but the beneficiaries this time are not just the company but the entire mobile industry.
Apple didn't invent the idea of an MP3 player, but it created an effective combination of hardware, software and a convenient music store that appealed to consumers. It also didn't invent the idea of mobile applications or even the idea of an app store, but with the iPhone it has the rest of the industry – both networks and handset makers – scrambling to create or relaunch application stores.
Mobile applications are not new. Sun Microsystems' Java platform was designed to work on mobile devices almost from the start, and the industry has long been successful in selling Java-based games and ringtones. However, the iPhone has increased awareness of a much broader range of apps, dramatically increasing their demand.
Ilja Laurs spent five years as the head of a mobile games developer, and had become frustrated. His company was finding it impossible to get its applications onto phones. In 2005, he launched getjar.com, an open app store. Having grown up in Lithuania when it was under the control of the Soviet Union, Laurs's view of GetJar was of "a democracy, rather the controlled economy" of the mobile world.
Apple shows the way
The Jar in GetJar refers to the Java Archive format commonly used to distribute mobile applications. The apps store started out catering strictly to mobile Java applications, but it has expanded to support all major platforms, including indirect support for the iPhone. It doesn't host the files for iPhone applications, but has links to the official app store.
Apple's store has led to a much greater awareness of mobile apps among consumers, Laurs says, and has led to an exponential growth in demand for apps – not just for Apple but also for GetJar. In January this year, his store had 18m downloads, but now is seeing 55m a month. GetJar makes money from that too – 95%, through charging content developers for premium placement or extra visibility on the site. The rates are determined by auction.
But for the future, Laurs sees the mobile apps market becoming as big if not bigger than the internet. It's a safe bet, considering that more than half of the world pays to use a mobile phone, while only 23% of the world has internet access, according to the UN's International Telecommunications Union.
Of course, the full power of mobile applications is limited to higher-end smartphones, which accounted for only about 14% of global mobile phone sales in the second quarter of 2009, says the analysis company Gartner. According to the mobile advertising startup AdMob, Apple's iPhone store sells $200m of applications every month, or $2.4bn a year. Half of all iPhone owners buy applications. The same research showed that 19% of the owners of handsets running Google's Android operating system buy apps.
Despite Apple being a newcomer to the mobile market, the number of iPhone apps has grown quickly to boast around 75,000 applications. The BlackBerry maker Research in Motion has a few thousand. Nokia's Ovi store has about "5,500 content items", which includes applications, ringtones and wallpaper graphics. Palm has a rudimentary store for its Pre.
That said, mobile application sales have a very long tail. The top 100 applications account for only 20% of the downloads on the site, Laurs said. GetJar says that it has about 54,000 game and application files. About 80% of the mobile applications on GetJar have some kind of business model: some charge for the applications, usually in single-digit amounts, while others such as the Opera mini browser operate a search-based business. Some 10% of downloads from GetJar are non-commercial, including religious apps such as electronic versions of the Bible or the Qur'an.
Carriers and device-makers have opened up, but it is still far from being completely democratic – a situation that would have been unacceptable on the internet, Laurs says. "It's like if Microsoft would have blocked Firefox or if Google decided a site didn't exist at all. These are examples that sound completely stupid in the open internet world, but this is what we have in mobile now." Carriers now understand that consumers want applications and will abandon carriers that don't provide them, he suggests: apps stores like Apple's have been a huge step forward for the industry.
Open the store
However, pressure is building on Apple to open up even further. It has come in for increasing criticism for the level of control it exerts over the iPhone apps store, to the point where the US communications regulator queried Apple, the carrier AT&T and Google about the rejection of the search giant's Voice application. (Apple responded that it is "still considering" it.)
Some have credited the pressure with pushing Apple to approve the application from streaming music service Spotify, even though it could be seen as competing against Apple's iTunes music store.
Carriers are wary of becoming "dumb pipes", a mobile phone companies see the landline internet service providers. Mobile phones are unlikely to become as open as computers connected to the internet, but with greater awareness among consumers about applications on mobile phones, there is a new pressure to open up the closed world of mobile even more.




